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Broadcast Audio Console Product

Overview

A broadcast audio console is the control center for sound in a television, radio, or live-streaming production. The operator sits at the Control Surface, where 16 to 32 motorized [[broadcast-audio-fader-strip|faders]] control the level of each audio input—from studio microphones, remote feeds, pre-recorded audio, and graphics packages. The DSP Mixing Engine is the real-time DSP (digital signal processor) that performs the actual mixing: it sums together the audio from all active channels, applies compression and EQ to shape tone, routes the mixed output to broadcast transmission, and simultaneously feeds the operator a private [[broadcast-audio-monitor-section|monitor mix]] so they can hear themselves and coordinate with the studio.

In a fast-moving live show—a news broadcast, sports event, or awards show—the audio operator is constantly riding the faders, bringing microphones up and down to catch speeches, music, and ambient sound while preventing feedback and keeping the overall level consistent. The motorized faders allow the console to "remember" settings: once a show is configured with fader positions for each camera operator's microphone, audio effects, music, and so on, those positions can be saved and automated, allowing a repeat performance or network affiliate to reproduce the exact audio mix with one button press.

How it works

Every input—a studio microphone, a remote reporter in the field, a CD player in the production truck—connects to the Input Rack (8–16 channels). A Microphone Input Card has several [[broadcast-audio-mic-preamp|microphone preamplifiers]], each one boosting a low-level mic signal to line level, and providing [[broadcast-audio-phantom-supply|48V phantom power]] for condenser microphones that need it. An analog-to-digital converter on the card digitizes the microphone signal at high resolution (24-bit, 48 kHz), and sends the digital stream into the DSP Mixing Engine.

The DSP Processor Board is the heart: it runs a real-time audio mixing firmware that simultaneously:

  • Reads the digital audio from all 24–48 inputs
  • Applies per-channel EQ and compression (stored in DSP RAM/ROM Module)
  • Mixes them together according to the [[broadcast-audio-control-surface|fader settings]]
  • Applies bus-level effects (limiter, reverb, delay)
  • Sends the program mix to digital-to-analog converters on the Program Output Card
  • Also routes audio to [[broadcast-audio-monitor-output|monitor outputs]]

The operator controls fader position via a motorized slide potentiometer that the DSP reads thousands of times per second. When the operator grabs the fader and slides it up, the DSP instantly fades in that channel. If two inputs are close in frequency (e.g., two reporters with similar voices), the operator might use the per-channel EQ knob on the Motorized Fader Strip to brighten one and darken the other, making each speaker more distinguishable.

The master DSP Mixing Engine also performs routing: the operator can send any input to any of 4–8 [[broadcast-audio-aux-output|auxiliary buses]] for separate mixes. For example, a sports broadcast might have one aux send that feeds a post-game show with commentator microphone and crowd noise, another aux that feeds an over-the-air radio simulcast, and a third that feeds a deaf services secondary audio program (SAP) with only dialog. All these mixes happen simultaneously on the same hardware, all controlled from the single console.

Monitoring and cuing

The Monitor Section is where the operator hears what is happening. The Headphone Amplifier provides four independent stereo headphone mixes, so:

  • The operator wears one headphones output feeding the program mix (so they hear what the audience hears)
  • A studio floor monitor speaker plays the [[broadcast-audio-speaker-amp|studio monitor mix]], a mix of talent microphones and counting for timing
  • A second headphone mix feeds the director with a mix of talent mics plus director cues from the control room
  • A third might feed an in-ear monitor (IFB) wireless transmitter that sends announcer cues to on-set talent

The Monitor Routing Switch allows the operator to change which signal is feeding each headphone output or speaker, so during a commercial break they can mute the program feed from the headphones and listen to the director talk to them without broadcast audio interrupting.

The Meter Bridge displays the instantaneous level of the program output on large VU (volume unit) or PPM (peak program meter) meters, giving the operator a visual reference for whether the level is too hot (compressing, distorting), too soft (barely audible), or right on target. In broadcast, the legal program level is standardized: in North America, −20 dBFS (20 dB below full scale digital) peaks at dialogue, −18 dBFS at peaks of music, and the short-term loudness (LUFS) must average between −23 and −27 dB per broadcast regulations (FCC/CALM act). The limiter on the Program Output Card prevents accidental over-level, but the operator is responsible for keeping the show dynamic and interesting while staying within compliance.

Real-time show operation

In a live broadcast, the audio operator and the production director communicate via headset (intercom). The director calls out transitions: "stand by for a tape play-in 5 seconds... rolling tape in 3, 2, 1, mark." The operator has pre-configured the console so that a macro button press (or full automation sequence) brings up the music or narrator voice at the right level while muting the studio mics. When the director says "take live camera," the operator fades down the tape and brings up the studio microphones in real time.

The motorized faders and recall system allow the console to "play back" previously recorded fader movements. If a show runs multiple times a week (e.g., a daily news broadcast), the operator can save the entire fader state at the start of each segment, and on the next day, press a recall button to restore all faders to their positions, eliminating manual setup time. Many consoles now integrate with newsroom automation systems (iNews, Vizrt), so the automation script can directly trigger fader recalls and equipment cues in sync with the rundown.

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Bill of materials

11 top-level lines · 78 rows shown · 1,111 parts total · indented to 3 levels
# Item / sub-assembly Part no. Qty/assy Ext. qty Parts Type
1 Control Surface 3 parts broadcast-audio-control-surface 1 119 assembly
1.1 Motorized Fader Strip 3 parts broadcast-audio-fader-strip 16× 16 7 assembly
1.1.1 Motorized Fader Motor broadcast-audio-fader-motor 16 part
1.1.2 Gain Potentiometer broadcast-audio-fader-potentiometer 32 part
1.1.3 Strip Indicator LED broadcast-audio-strip-leds 64 part
1.2 Monitor Mixing Panel 3 parts broadcast-audio-monitor-controls 1 6 assembly
1.2.1 Headphone Level Pot broadcast-audio-headphone-pot 1 part
1.2.2 Speaker Level Pot broadcast-audio-speaker-pot 1 part
1.2.3 Monitor Control Button broadcast-audio-monitor-button 4 part
1.3 Meter Display (LCD or LED) broadcast-audio-meter-display 1 part
2 DSP Mixing Engine 3 parts broadcast-audio-mixing-engine 1 280 assembly
2.1 DSP Processor Board 4 parts broadcast-audio-dsp-board 1 153 assembly
2.1.1 Bare PCB pcb-bare 1 part
2.1.2 SHARC/DSP Chip broadcast-audio-dsp-chip 1 part
2.1.3 DSP RAM/ROM Module broadcast-audio-dsp-memory 1 part
2.1.4 SMD Passive (R/C/L) smd-passives 150× 150 part
2.2 FPGA Routing Matrix 3 parts broadcast-audio-fpga-router 1 122 assembly
2.2.1 Bare PCB pcb-bare 1 part
2.2.2 FPGA Chip broadcast-audio-fpga-chip 1 part
2.2.3 SMD Passive (R/C/L) smd-passives 120× 120 part
2.3 AES/EBU Digital Interface 2 parts broadcast-audio-aes-interface 1 5 assembly
2.3.1 AES Driver IC broadcast-audio-aes-driver 1 part
2.3.2 Connector connector 4 part
3 Input Rack (8–16 channels) 2 parts broadcast-audio-input-rack 1 362 assembly
3.1 Microphone Input Card 5 parts broadcast-audio-mic-input-card 2 114 assembly
3.1.1 Bare PCB pcb-bare 2 part
3.1.2 Microphone Preamplifier IC broadcast-audio-mic-preamp 8 part
3.1.3 Phantom Power Supply Module broadcast-audio-phantom-supply 2 part
3.1.4 SMD Passive (R/C/L) smd-passives 100× 200 part
3.1.5 Connector connector 16 part
3.2 Line Input Card 4 parts broadcast-audio-line-input-card 2 67 assembly
3.2.1 Bare PCB pcb-bare 2 part
3.2.2 Line Preamp IC broadcast-audio-input-preamp 4 part
3.2.3 Connector connector 8 part
3.2.4 SMD Passive (R/C/L) smd-passives 60× 120 part
4 Output Rack (4–8 outputs) 3 parts broadcast-audio-output-rack 1 17 assembly
4.1 Program Output Card 3 parts broadcast-audio-program-output 1 5 assembly
4.1.1 Output Amplifier IC broadcast-audio-output-amp 2 part
4.1.2 Limiter DSP Module broadcast-audio-limiter-dsp 1 part
4.1.3 Connector connector 2 part
4.2 Monitor Output Card (×2) 2 parts broadcast-audio-monitor-output 2 4 assembly
4.2.1 Output Amplifier IC broadcast-audio-output-amp 4 part
4.2.2 Connector connector 4 part
4.3 Aux Subgroup Output 2 parts broadcast-audio-aux-output 1 4 assembly
4.3.1 Output Amplifier IC broadcast-audio-output-amp 2 part
4.3.2 Connector connector 2 part
5 Monitor Section 3 parts broadcast-audio-monitor-section 1 96 assembly
5.1 Headphone Amplifier 4 parts broadcast-audio-headphone-amp 1 89 assembly
5.1.1 Bare PCB pcb-bare 1 part
5.1.2 Headphone Amp IC broadcast-audio-hp-amp-ic 4 part
5.1.3 SMD Passive (R/C/L) smd-passives 80× 80 part
5.1.4 Connector connector 4 part
5.2 Studio Speaker Amplifier 2 parts broadcast-audio-speaker-amp 1 2 assembly
5.2.1 Audio Power Amp IC (50–100 W) broadcast-audio-power-amp-ic 1 part
5.2.2 Speaker Protection Circuit broadcast-audio-speaker-protection 1 part
5.3 Monitor Routing Switch 2 parts broadcast-audio-monitor-switch 1 5 assembly
5.3.1 Audio Routing Relay broadcast-audio-routing-relay 4 part
5.3.2 Switch Control Logic broadcast-audio-switch-control 1 part
6 Meter Bridge 3 parts broadcast-audio-meter-bridge 1 4 assembly
6.1 VU Meter broadcast-audio-vu-meter 2 part
6.2 Meter Amplifier broadcast-audio-meter-amplifier 1 part
6.3 Tally Light Driver broadcast-audio-tally-driver 1 part
7 Dual Power Supply 2 parts broadcast-audio-power-supply 1 3 assembly
7.1 Power Supply power-supply 2 part
7.2 Power Supply Switchover Module broadcast-audio-psu-switch 1 part
8 Routing / Crosspatch 2 parts broadcast-audio-routing-matrix 1 103 assembly
8.1 Routing Processor 3 parts broadcast-audio-routing-processor 1 102 assembly
8.1.1 Bare PCB pcb-bare 1 part
8.1.2 Microcontroller mcu 1 part
8.1.3 SMD Passive (R/C/L) smd-passives 100× 100 part
8.2 Routing Configuration Memory broadcast-audio-routing-memory 1 part
9 Remote Control Processor 4 parts broadcast-audio-control-processor 1 124 assembly
9.1 Bare PCB pcb-bare 1 part
9.2 Microcontroller mcu 1 part
9.3 Connector connector 2 part
9.4 SMD Passive (R/C/L) smd-passives 120× 120 part
10 Wire Bundle wire-bundle 2 part
11 Fastener Set fastener-set 1 part

Sourcing — likely vendors

Companies that make this · indicative price $50–$3k · MOQ & lead are typical
VendorHQSpecialtyMOQLead time
🇯🇵Sony
sony.com ↗
Tokyo, JP Consumer electronics 1,000 units 8–12 wks
samsung.com ↗ Suwon, KR Electronics & displays 1,000 units 8–12 wks
🇺🇸Harman
harman.com ↗
Stamford, US Audio (JBL, AKG) 1,000 units 8–12 wks
🇺🇸Bose
bose.com ↗
Framingham, US Audio 1,000 units 8–12 wks
yamaha.com ↗ Hamamatsu, JP Audio & instruments 1,000 units 8–12 wks

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